Map creation, implementation for the Unreal Engine
The above map is only a tiny portion of Metropolis. The final map was roughly 9,000 x 7,500 pixels, 72 dpi. All hand drawn.
I did Gotham as well, the individual districts (shown above) and most of the playrooms including the two large player HQs; The WatchTower & the Hall of Doom.
DC Universe Online
Star Wars Galaxies
Misc
Spacetime Studios